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Survive Health, squads, vehicles, the commands you need Skills & perks Six skills, two branches each, 46 perks Items Weapons, medicine, parts — everything you can carry Blueprints Everything you can craft Infected Every variant and how it behaves People Traders, quests, the mission board and arenas Base & travel Storage, defences, vehicles and getting around The virus How the infection mutates, and the one that hunts you World Zones, weather and server-wide events All of it
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Wiki.

Everything the server does, written down. Start with the survival guide if you have not played yet.

Start here Survive Your first hour, what your body is doing to you, how squads and vehicles work, and every command worth knowing. → Reference Skills & perks Six skills, two branches each and 46 perks — what each one does and the level that unlocks it. → Reference Items Browse every weapon, medicine, tool and part in the game, with the real in-game model for each one. → Reference Blueprints Everything you can craft, and what it takes to craft it. → Reference Infected Every variant you can run into, how it behaves and what it takes to put it down. → Reference People Traders, quest masters, the player job board and the arenas — everyone who is not trying to eat you. → Reference Base & travel Claiming ground, storage, defences, vehicles and fuel, finding your way — and the pets you can keep. → Reference The virus The mutation tree the whole server shares, and the nemesis that remembers killing you. → Reference World Zones, weather and the events the server drops on everyone at once. →

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